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One Case Against Censorship

June 5th 2008 17:59


In the ever waging war for and against videogame censorship, I hope anyone reading this site, will see it as a testament to defend more fair standards for videogames to be accepted as art. Film doesn’t get attacked as brutally, because of it’s rating system where children aren’t allowed to see R-rated films. But games have the same rating system now, through the ESRB, to prevent violent content from ending up in the hands of children, by giving parents an easy to read guide to the game’s content right on the box.


Plus the key demographic for gaming, isn’t children and hasn’t been for some time. Studies have proven that the largest percentage of gamers are in their late 20’s to mid-30’s. So why is it still taboo for content to appeal to the older consumer, the money spenders. Like the controversy over the Grand Theft Auto series, yes it is offensive to many people, but if it’s offensive to you, don’t play the game and don’t allow your children to play it. Simple problem, easy solution.

Grand Theft Auto is a best selling series, so apparently there is an audience for such content, so why act like it’s just an offensive series that serves no purpose. Plenty of people enjoy it, let them have their game, freedom of expression in action. Why should that be frowned upon?




I would even defend Grand Theft Auto with it’s recent entry in GTA IV, as being art, because of the plot. As well as the structure of relationships you keep up with and the choices you have to make, most of which are emotionally fueled. The series isn’t just killing pedestrians for no apparent reason, although that can still be a part of the experience, the heart of this new game is realistic decisions to emotionally fueled relationships.

There’s a growing amount of social relevance to the series that people ignore, because of the high violence potential in the freeform playing style of the game. But most of GTA IV is social commentary on society, and how people feel given the present state of the world, exactly what film and many books do. But for some reason, it’s not the same thing. Dissecting culture and the problems of the world, in a much more lighthearted fashion is okay in so many other mediums, but in the interactive world, for some reason it’s unacceptable.



So please don’t look at Grand Theft Auto as just an offensive series, but rather a different take on real world issues, and giving oneself comfort in an at times terrifying real world. Getting comfort during hardship is also a service that art can provide, like reading your favorite story, or re-watching your favorite comedy.

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Comment by Ann 2

June 7th 2008 13:55
I definitely agree with you. But also think that people freak out because, unlike movies, you're the one controlling the character when playing and, at some point, the process becomes so mechanical that you forget what you're actually doing. Let's take Call Of Duty 4 for example. The multiplayer is so addictive that it quickly becomes an exercise of reflexes where when you see something move, you immediately turn, aim, shoot. You don't realize that the mechanics of shooting people gets slowly engraved in your mind. My parents hate the game while my younger brother (who will turn 16 soon) and I absolutely love it. They don't hate videogames themselves though – my father actually bought me some of the GTA games until I was old enough to buy them myself, he also doesn't mind picking up the controller every once in a while (though he hates shooters since he doesn't grasp the concept of using two analog sticks) while my mom loves to watch me play GTA4 (for the social commentary part). What they hate is the way it desensitizes you to violence when you play too much. I used to tell them “Whatever, it's just a game,” until, one day, while walking on campus, there was a sudden movement at the corner of my eye, my hand immediately twitched, looking for the aim button. I've been reducing my time spent on COD4 ever since and I'm completely fine. When my dad calls (he doesn't live with me) and asks us what we're doing, I usually tell him that we're playing COD4. He says, “not this stupid game again” and changes the subject – easy as that. So while I do agree with you that video games are pieces of art, and that people *cough* Jack Thompson *cough* are completely blowing things out of proportion, there is reason to have some concern.

Crap, I just realized how long that was. I didn't mean to write a novel.

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